Glossy badge

by Gisle Hannemyr

This recipe will show you how to use Photoshop to create a nice glossy badge or button suitable for displaying in a web page. The recipe will produce a badge template that can be reused to produce multiple badges.

Table of contents

Create basic badge shape

First, start Photoshop and create an empty canvas (File → new). Make the canvas size 800 × 800 px. Fill it with some background colour (e.g. 20 % grey).

Then add another layer and select another colour (it does not matter what colour you use, green will be used in this tutorial) and create a circular shape, width and height should be roughly half the size of canvas. Hold down the SHIFT to force it to be circular.

Make a selection of the shape, invert it, and save it under a name (e.g. “Outside badge”) so that it can be loaded later.

Add layer styles

Most of the visual effects that simulate a glossy badge is created by the layer styles added below. The settings shown are just starting points. You may want to experiment with these to fine-tune the badge appearence.

The following layer styles are going to be applied:

First, we're going to add a basic drop shadow to the badge. We do this using the Multiply blending option.

tipThe Multiply blending option belongs to the darken group. It is named after the actual math that Photoshop performs behind the scenes when you have the Multiply mode selected. Photoshop takes the colors from the layer that's set to the Multiply blend mode and multiplies them by the colors on the layer(s) below it, then divides them by 255 to give us the result.

drop shadow

Next we're using going to use two types of internal shadowing: Inner Shadow and Inner glow.

The inner shadow let us simulate the shading of a rounded button edge. Note that the Use global light check box is not ticked. This allows the use of a different light angle.

inner shadow

The inner glow settings adds a dark shadow inside all of the button:

inner glow

Then, add a subtle gradient overlay to highlight the centre of the badge. The settings shown below uses the Normal blend mode. You may want to experiment with the Overlay and Multiple blend modes for brighter colours on the final button.

gradient overlay

Finally, add a bit of Satin. The effect of this style is rather subtle, but in addition to creating a silk or satin look, it will also add additional depth and even more realistic detail to glass and metal effects.

satin

The general idea to try to make the badge look three-dimensional by using shadows at the edges curving away and a radial gradient overlay to make it look like light is hitting the middle.

Create a highlight

Using the circular selection tool, draw an ellipse which is longer horizontally than it is vertically (see screen-dump below).

Create a new layer. Set the foreground colour to white. Select the gradient tool and choose the foreground to transparent gradient. With the gradient tool, draw a radial gradient from white to transparent in the selection. Note that you want to drag the gradient about 30 % beyond the end of the selection, so that total transparency occurs outside of the selection (i.e. the white part has a bit of a sharp cut off when the selection area ends).

highlight

When you're done, rotate the ellipse by about 45 degrees and reposition it at the 1:30 o'clock position. This is the main highlight.

Duplicate the highlight layer and then turn off the visibility for the original highlight layer. Select the highlight copy layer. Select the eraser tool and use a brush with large diameter (1000 px) and 100 % hardness to just leave a small wedge of white near the edge.

Set the opacity of the highlight copy to 60 % and the opacity of the original highlight layer to 50 %.

Duplicate the highlight copy, rotate it 180 degrees and then place it at the 7:30 o'clock position. Reduce the opacity of this layer to 20 %.

highlight

Remove green image

Finally, we want to make the button interchangeable. To do that, go to the green circle layer and set the fill to 0 %. This will remove the green circle.

highlight

Fill is similar to opacity, except that if one makes the opacity of something 0 %, then one makes all the layer styles transparent too. If one make fill 0 %, the layer styles will still be visible. This means that setting fill to 0 % makes the green circle invisible, but leave all the layer styles needed to make new badges in place.

Save the present version of the badge with all the layers as a .psd file. You may then retrive this as a template to create new badges.

Final word

To create an actual badge, load the template .psd file into PhotoShop. Then find a suitable image and place it in a layer below the layer style layer. This should combine the image and the badge teplate.

To clip image to the badge shape, reload the selection of the outside, and delete the part of the image this is outside the badge. You may also apply this selection to remove the grey background, making the area outside the badge transparent.

You round of by merging all visible layers, clipping, and scaling, before saving the resulting flat file as a .png file.

highlight

Above is shown two images where the badge template is combined with an image if the union jack and scaled down. The badge on the left uses the Normal gradient overlay blend mode, the badge on the right uses the Overlay gradient overlay blend mode.


Last update: 2014-01-05 [gh].